
GeeShizzle MacCloud
Caldari
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Posted - 2010.11.08 17:50:00 -
[1]
Originally by: Javajunky Not supported.
CCP doesn't do mini-games very well. PI is a perfect example.
Ultimately defeating the Macro is in our best interest, but probably not in the best interest of CCP since. It's subscription revenue and nay once has there been a post from CCP expressing concern or desire to combat the problem.
would love a link to that post btw.. cause as i see it.. macro miners/ratters are the only viable producers of isk to online eve isk sellers.
We all know isk sellers are against CCP's EULA as they allow players to negate CCP's methods put in place to allow players isk for cash. That cash goes to ccp... but instead its going to 3rd parties.. allowing payment of programmers to build better more sophisticated Macro programmes to carry on the cycle.
in my oppinion macro's are inadvertently linked to isk sellers. Isk sellers are pulling money away from ccp. All the in game accounts associated with this process, whether buying, selling or producing isk in game, are funded via PLEX's because its relatively free for them and has no paper trail back to persons or locations.
there are 3 groups that u can act against: #1 The In-Game Macro ISK makers #2 The Online ISK Sellers #3 The Desperate Eve-Online Player
Combating #3 has some effects, but requires lots of time and resources to do. much like killing a tree by cutting each individual leaf off, and monitoring it constantly to cut any new leaves that appear.
Combating #2 has been tried but as online retailers, selling game currency isnt illegal under any law in any country. this practise can only be discouraged.
Combating #1 i dont think has been tried as it requires creating new features and trying to make it macro-proof. which i understand is extremely difficult. the raw data is there to investigate suspected macro'ers but again time and resources. plus shutting down individual players becomes ineffective as others spring up almost immediately to counter the loss.
the only way i can see CCP creating systems that are macro proof is to include randomisers, much like in casinos and gambling websites, so that it randomises parts of the selection process in mining. that way if and when the random number generating formula IS hacked and a workaround is developed for use in a Macro, ccp can update to a new formula and block out the macro's attempts.
the only other way, which would be entertaining to a degree, would be to include a system whereby damage is done to modules and ships that are not constantly monitored... im not a miner myself but remember reading about skillbooks that allow miners to stop or prevent gas explosions in certain ore types. if asteroids contained several types of ore that are only uncovered upon closer inspection with scanners, then situations can be put in place whereby a severe explosive event can occur without proper monitoring and preventative measures.
btw soz for the wall of text! CSM Prop 1 CSM Prop 2 |